

Granado Espada has a main quest line that extends to the highest levels and zones: the Frozen Fields of the north, Errac (Zeia), the mysterious southwestern region of Castilla, as well as the isolated isle of Viron (Byron). With the release of Pioneering quests, players are able to delve into the story revolving around Granado Espada and its colonial power, Vespanola, in addition to the various factions on the continent itself, allowing new players to build on their quests bit-by-bit. Various NPCs throughout the towns and in some dungeon locations may be approached to initiate quests, which, like in traditional MMORPG format, usually consist of killing a number of monsters and/or obtaining their drops. They provide some rewards such as "Vis" (the game's currency), experience cards, Glaziums (polishers), equipments or recruitable NPCs cards.


Quests are an important part of the game, though the quantity and quality varies at different levels. Both zone maps and a global map is provided to help players navigate through the game. A new player is able to visit the three main towns (Reboldeaux, Port of Coimbra and Auch) from the beginning, and is not required to conduct exploration trips to find them. Teleporters or Warps also exist to teleport players to fixed areas in the game using an item called the Teleport/Warp scroll. Up to five more waypoint locations may be purchased from the Cash Shop (Bazaar). There are Waypoints or (player chosen) save locations that players may teleport to by using a warp scroll. Thus there can be several players attempting to kill a boss in a dungeon, each within their own instances. Missions are instances, wherein players get their own "instance" of a specific map just for themselves. The final levels of the first two dungeons - Al Quelt Moreza and the Tetra Ruins - end with a main quest storyline Mission Room for a single player, or a room in which a boss mob may be challenged by teams of players. They randomly spawn throughout the dungeon, and if destroyed they release a group of monsters to attack the players. Boxes and barrels are a unique feature of dungeons - and part of the anti-AFK features of the game. Areas and quests ĭungeons in Granado Espada are interspersed between towns and generally composed of three to five levels with successively more difficult mobs. Any member of the party can be selected to be part of a team, regardless of differences in levels or classes. Up to three characters can be selected to be part of a team in the Barracks Mode or Quarters. This aspect of the game gives it more of the feel of traditional, non-networked role-playing video games. Rather than playing one character at a time, or using multiple clients, a player may control a party of up to three characters simultaneously. Granado Espada distinguishes itself from many modern-day MMORPGs with a Multiple Character Control (MCC) system. Game features Multiple character control Ī three-character team (fighter, elementalist, scout) using the MCC System The player takes the role of a pioneering family from the Old World, eager to explore the continent and eliminate elements that will threaten the survival of its people. Therefore, the Vespanolan Queen has ordered a policy of Reconquista for the continent by attracting more people from the Old World to settle there. On the continent itself, internal strife has arisen from the feud between the Royalists supporting the Vespanolan crown, and the Republicans campaigning for independence. The continent, currently under the control of the fictional Kingdom of Vespanola as a colony, is in a crisis due to negligence by the home nation due to a war in the Old World. The world is divided into different maps and grouped into themed regions such as forests, tropical jungles, plains, swamps, deserts and ice fields.

The world of Granado Espada takes place on a newly discovered continent based on the Americas during the Age of Exploration.
